Selected Courses on Digital Art-UOWM

23 Ιουνίου 2020

coding-

Filed under: NOTES ON CODE — Ετικέτες: — admin @ 16:58

 

 
 
 
 
 
 
 
 

List of programming languages

From Wikipedia, the free encyclopedia
 
 
The aim of this list of programming languages is to include all notable programming languages in existence, both those in current use and historical ones, in alphabetical order, except for dialects of BASIC and esoteric programming languages.
Note: Dialects of BASIC have been moved to the separate List of BASIC dialects.
Note: This page does not list esoteric programming languages.

[edit]A

[edit]B

[edit]C

[edit]D

  • D
  • DASL (Datapoint’s Advanced Systems Language)
  • DASL (Distributed Application Specification Language)
  • Dart
  • DataFlex

[edit]E

[edit]F

[edit]G

[edit]H

[edit]I

[edit]J

[edit]K

[edit]L

[edit]M

[edit]N

[edit]O

[edit]P

[edit]Q

[edit]R

[edit]S

[edit]T

[edit]U

[edit]V

 

[edit]W

[edit]X

[edit]Y

 

[edit]Z

 

 
 
 
 
 
 
 
Computer programmers are those who write computer software. Their jobs usually involve:

[edit]

Introduction to Computation and Programming Using Python, revised and expanded edition

Filed under: NOTES ON CODE — admin @ 16:35

Overview

Video is an electronic medium, dependent on the transfer of electronic signals. Video signals are in constant movement, circulating between camera and monitor. This process of simultaneous production and reproduction makes video the most reflexive of media, distinct from both photography and film (in which the image or a sequence of images is central). Because it is processual and not bound to recording and the appearance of a “frame,” video shares properties with the computer. In this book, Yvonne Spielmann argues that video is not merely an intermediate stage between analog and digital but a medium in its own right. Video has metamorphosed from technology to medium, with a set of aesthetic languages that are specific to it, and current critical debates on new media still need to recognize this.
Spielmann considers video as “transformation imagery,” acknowledging the centrality in video of the transitions between images—and the fact that these transitions are explicitly reflected in new processes. After situating video in a genealogical model that demonstrates both its continuities and discontinuities with other media, Spielmann considers three strands of video praxis: documentary, experimental art, and experimental image-making (which is concerned primarily with signal processing). She then discusses selected works by such artists as Vito Acconci, Ulrike Rosenbach, Joan Jonas, Nam June Paik, Peter Campus, Dara Birnbaum, Nan Hoover, Lynn Hershman, Gary Hill, Steina and Woody Vasulka, Bill Seaman, and others. These works serve to demonstrate the spectrum of possibilities in video as a medium and point to connections with other forms of media. Finally, Spielmann discusses the potential of interactivity, complexity, and hybridization in the future of video as a medium.

About the Author

Yvonne Spielmann is Dean of the Faculty of Fine Arts at Lasalle College of the Arts in Singapore. She is the author of Video: The Reflexive Medium (MIT Press, 2007), which won the Lewis Mumford award in 2009.

Endorsements

“Available for the first time in translation, Yvonne Spielmann’s Video: The Reflexive Medium provides us with a keen parsing of the specificities of video as a medium. Tracing its emergent genealogy as a distinctly audiovisual medium, Spielmann provides a comprehensive catalog of video’s aesthetic evolution from its early intermedial accords with television and performance to its more recent interactions with computers and networked digital media. As the media-specific distinctions between cinematic, televisual, and computer-based media have been eroded beyond recognition, Video: The Reflexive Medium provides a much-needed account of video’s medial specificities and intermedial dependencies.”
Anne Friedberg, Professor and Chair of Critical Studies, School of Cinematic Arts, USC, and author of The Virtual Window: From Alberti to Microsoft
“Spielmann’s Video: The Reflexive Medium is a highly significant, well-researched, and discursive addition to the canon. It is illuminating on both the technological and aesthetical issues, as well as giving primary insights into the artist makers themselves.”
Stephen Partridge, Dean of Research, Duncan of Jordanstone College of Art & Design, University of Dundee

Awards

Winning entry, Professional Cover/Jacket Category, in the 2008 New England Book Show sponsored by Bookbuilders of Boston.
Winner, 2009 The Lewis Mumford Award for Outstanding Scholarship in the Ecology of Technics, given by the Media Ecology Association (MEA).

24 Μαρτίου 2015

How To Draw With Code | Casey Reas

Filed under: digital painting,NOTES ON CODE — admin @ 07:42
 

[youtube https://www.youtube.com/watch?v=_8DMEHxOLQE]

Powered by WordPress

error: Content is protected !!